If you read Penny Arcade, you might remember Gabe’s post regarding his infamous free-fall encounter and you might have been impressed with his multi-tiered set up. I was, and a while back I decided to create my own version. An upcoming game for my players involved their first combat with a real flying opponent. How […]
“We haven’t seen a Dungeon yet, all we’re doing is talking to people, bringing down corrupt political figures, and killing monsters out in the wilderness. This is really different.” My 4e campaign consisted of my homebrew storyline, which was the backdrop for the published adventures I hacked a bit to fit my storyline. By the […]
It’s been 5 months to the day since I released rpgKids v1.5 and I just want to thank everyone who purchased it, and took the time to comment on it, send me a note, or review it on their site. As of today it’s still one of the top 50 selling items on rpgnow.com, it also […]
My experience as a DM has been a unique one compared to a lot of other DM’s out there. I suspect many people DM’ing D&D started out early on, with the boxed sets, then AD&D, and followed the logical footsteps of the game up until the point where we are today with D&D 4e. My […]
I was contacted by a reader named Michael, who offered to write a guest post about the way he handles recaps in his game. I had written about recaps before, but his way was a lot more creative than mine. He actually created an in-universe prop for his players. I found it interesting and offered […]
After seeing the absolutely kick ass fan produced version of the Mystara campaign setting for the AGE system (Dragon Age’s engine), I am now more than ever inspired to slowly work on a Star Wars version (or at least attempt to contribute to one). One thing’s for sure, my inspiration for doing something like this […]
Dragon magazine first saw print in 1976, giving readers of a pre-internet age tons of rules, spells, items and information regarding Dungeon & Dragons. It gave the world the Forgotten Realms, and it gave Elminster a place to teach readers about ecology. It was a source of information for players who craved more than their […]
February 22, 2011 by TheSheDM
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