Browsing All posts tagged under »design«

5e Monsters: Korred and Froghemoth

April 24, 2015 by

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Continuing my conversion of older D&D monsters to 5e, here are two interesting monsters for you to use in your 5th ed. game: the korred (for low level play), and the froghemoth (made for higher level parties to face). The korred are forest fey, fond of singing, dancing and nature. Thematically, they are close to […]

5e Monsters: Dragonne and Dark Creeper

April 23, 2015 by

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Here are two more monsters to add to your 5e D&D games. First, the Dragonne, a sphynx like magical creature described as “cross between a brass dragon and a giant lion”. These creatures have their D&D beginnings way back in the 1ed. Monster Manual. Their defining traits across all editions were its roar and its […]

5e Monster: Living Wall

April 21, 2015 by

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The Living Wall… one of those… weird monsters that D&D is sometimes famous for, this one appeared in the game through the Ravenloft campaign setting for 2nd ed. It’s a section of wall made up of the corpses of creatures (read adventurers) it has absorbed and taken up as part of its structure. Above all […]

Elder Brain for 5e

April 20, 2015 by

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Here’s my version of an Elder Brain… a mind flayer city’s god-like center of attention. I made it a Challenge 22 legendary creature, with lair and regional effects. It spawns a brain golem, a challenge 5 creature with mind blasting powers as well as slam attacks. This can make for a dangerously nasty encounter. Let […]

5 Monsters for your 5e game

April 17, 2015 by

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I’ve been converting old monsters from AD&D that haven’t seen the light of day as (official) 5e critters. My goal obviously was to get the core of what made these monsters unique to work within the 5e ruleset and monster design guidelines. Here’s what I have for you with this post: Dark Creeper (Challenge 1/2) The […]

Rethinking Initiative

January 28, 2015 by

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“You enter a room, the smell in here’s musky.  The ground is covered in a fine dust, and you can see footprints, along with a few drops of fresh blood.” “The creatures must have come through here. I want to roll perception, maybe to see if I hear something… 15… Anything?” “You do, you hear soft […]

Expanding Horizons

August 25, 2013 by

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Lately I’ve been on kind of a Fate kick. I picked up both Fate Core, and Fate Accelerated Edition from Evil Hat Productions, and I’ve been digging into them all week. For those of you that follow this blog mostly from the D&D side of the street, and aren’t aware of Fate, it’s an rpg […]

SW/Age hack Adversaries

April 25, 2012 by

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Another day, another example of where I’m going with this Star Wars/Dragon Age hack.  This is really starting to take shape as a playable game, if only for playtesting purposes. Here are some sample enemies:  a stormtrooper, a thug, a young rancor, an average bounty hunter, and an imperial customs agent. As you can see with the rancor, the […]

Star Wars/AGE conversion update

April 20, 2012 by

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Some time ago I mentioned that I was slowly working on a Dragon Age/Star Wars hack, but I never really posted much more than that.  Since then I’ve received a couple of emails from people interested in the project, so I decided to recharge my batteries and get to it. Over time, I’ve gotten some […]

The Dragon Age in a galaxy far, far away…

January 17, 2011 by

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After seeing the absolutely kick ass fan produced version of the Mystara campaign setting for the AGE system (Dragon Age’s engine), I am now more than ever inspired to slowly work on a Star Wars version (or at least attempt to contribute to one). One thing’s for sure, my inspiration for doing something like this […]