I’ve never really liked the idea of wish lists, and much less the idea of treasure being included in the Player’s Handbook. Unfortunately, that’s now the way it is, and as a DM you’ve got to adjust to the fact that your players have full access to a list of treasures that are available in […]
Let me get this out of the way quickly. I’ll start the review with what should really be the last sentence in it: Underdark may very well be the best 4th Ed. supplement written to date. It gets right what to me “Plane Below” got all wrong. It feels like a complete book that doesn’t […]
I had a thought today thinking about the Dragonborn book (see my review, btw), in that that book serves as a perfect companion to a DDI subscription. If you have a DDI account, and you don’t get any of the books because you assume that all you need is in the compendium, character builder or […]
And so the era of 4e softcover splat books begins with the release of “Player Handbok Races: Dragonborn”, a $9.95, 32 page fluff-filled primer on playing as a Dragonborn. As a DM, there’s some good use you can get out of this book, so lets get to that. The good thing about this book is […]
I write this post with apologies to Paul King, from the excellent Kingwork Creative Blog. The other day I was messing around on Photoshop trying to create volcanic Dungeon,- ahem- *Adventure* Tiles. It was mostly an exercise in learning a bit more on Photoshop, while also designing something I wanted for my game. After posting […]
This is a tough book for me to review, mainly because I have never, ever, in my years of playing D&D have had any sort of interest in planar campaigns. My PC’s have never been to Sigil, City of Brass, nor the Happy Hunting Grounds. The DM’s I’ve played with never took us for a […]
So since I’ve got minis on the brain today, let’s talk a bit about them, and how you use them in your game. I’m the type of DM that doesn’t need to have a mini for every single enemy on the table. I think that’s insane (in a good way), although there certainly are many […]
Fights take too long. There’s no roleplaying. It’s a videogame on paper. Blah blahblah blah blah blahblah. I had a wonderful time on Sunday night with 4e, and I feel like blogging about it. Why? Because that session reinforced the true strength and selling point of 4e: simplicity to run. I was asked to run […]
I was talking to one of my players today, and he casually mentioned that sometimes there were too many NPC’s to remember in my game, and note taking is not their thing… so I decided to come up with npc cards. These are simple to use. The Photoshop version has a “hole” where the portrait […]
January 31, 2010 by newbiedm
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