Browsing All Posts filed under »DM Tools«

Has The First DnD Next Product Been Spoiled By Amazon?

November 27, 2012 by

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Found this on Amazon: “Storm Over Baldur’s Gate: Sundering Adventure 1″ Are we looking at the first dndnext adventure? There’s no system in the product description, but it’s fair to say that 4e is dead when it comes to product releases… Interesting times….. Releases in 2013, but dndnext is more than likely arriving in 2014……

TheSheDM Reviews: Terraclips

January 26, 2012 by

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Last weekend our Friday night DM surprised us with a fantastic pair of maps made from Terraclips and D&D tiles for our campaign finale. I had never heard or seen these strange tile-and-clip things, so I asked him about it. I was also surprised by how sturdy the structure was – he picked it up […]

The Ipad DM: Goodreader

September 1, 2011 by

13

In my previous post on this series, I wrote about Index Cards, a screenwriting app suitable for organizing details of your campaign.  Now, I’m going to show you Goodreader, the app I use for reading, organizing, marking, and making printouts of pdf’s in my gaming library.  At $4.99, it’s cheap and very useful, and I […]

The Ipad DM: Index Cards

June 2, 2011 by

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I recently purchased an Ipad, and am now using it at my gaming table.  My primary use for it is my gaming books, which are in PDF form, rather than print copies.  But this series of articles will not really be only about reading pdf’s (although I’ll cover pdf software eventually in this series), but […]

GM worksheets for Dragon Age

March 10, 2011 by

4

I originally posted this article and the accompanying sheets over at the Dragon Age Oracle blog, but wanted to bring them over here as well.  I hope someone gets some use out of them, and enjoys their old school look and flavor.   I recently got my hands on the Advanced Dungeons & Dragons Dungeon […]

TheSheDM’s Tutorial on Building an Aerial Grid

February 22, 2011 by

20

If you read Penny Arcade, you might remember Gabe’s post regarding his infamous free-fall encounter and you might have been impressed with his multi-tiered set up. I was, and a while back I decided to create my own version. An upcoming game for my players involved their first combat with a real flying opponent. How […]

Reader Contribution: The recap newsletter

January 27, 2011 by

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I was contacted by a reader named Michael, who offered to write a guest post about the way he handles recaps in his game.  I had written about recaps before, but his way was a lot more creative than mine.  He actually created an in-universe prop for his players.  I found it interesting and offered […]

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