I am a huge fan of the West End Games Star Wars d6 game. In fact, if I got two calls on the same day, one with a D&D invite, and one with a d6 Star Wars invite, I’d most likely choose to play Star Wars. That’s how much I like it, but unfortunately it’s hard to find players for it.
The history of West End Games is a long and complex one, and it falls outside the scope of this article… in a nutshell, the original owner of the company way back in the day had it tied into his family’s shoe business, and it dragged down the company into bankruptcy. This was back around 1999, right before the launch of the first SW prequel, The Phantom Menace. Had the company held on a little longer, perhaps history would have been different.
But it was not meant to be. Today, the company (or what is left of it, mostly the name I guess) is held by a gentleman named Eric Gibson. I read an interview with him on a blog called The Wild Die that depressed the hell out of me this morning. Mr. Gibson, I’d be curious to know how much the WEG would go for if you were to sell it. West End Games was an instrumental part of the future of Star Wars back in the late 80’s, early 90’s. People seem to forget that after the release of Return of the Jedi in 1983, nobody was talking about Star Wars, it was Done. Dead. Over.
I will venture to guess that this was the reason why West End Games was able to scoop up the license for the roleplaying game, just like they had the Ghostbusters license. These were movies that were over and done with, but with enough fanbases to possibly sustain a game. So what happened? In 1992 Star Wars released a trilogy of novels that were supposed to be the “official continuation of the saga!” Lucasfilm approved! And guess whose source material was used to populate all the in-between stuff not seen in the films? West End Games. Through their SW RPG, they created tons and tons of stuff that authors of the Expanded Universe would then use to help them in their research of the universe they were playing in. To this day, the legacy of the material created by WEG lives on in the game’s current (but recently announced as dead) incarnation.
So you can see how the current state of this once really great company, one that helped mold what SW would become post-Jedi, can depress someone that considers himself a fan. So now what? What happens to the SW license? Well, I venture to say that if WOTC dropped it, then the licensing fee must be too prohibitive for any rpg company out there right now. Remember, WOTC is backed by Hasbro, and Hasbro has a huge arrangement with Lucas Licensing in regards to toys. But not even that incestuous relationship is strong enough to keep the RPG and minis game alive. A minis game I feel could probably be repackaged as a “toy”and sold under Hasbro’s license, by the way.
So what should happen to the SW RPG? Well, if I were Lucasfilm, and I see that the current market will keep potential suitors out of the game, I’d try something else entirely. I’d license out the game to a small company, one with little to lose. I don’t know, maybe a company like West End Games? License it out on the cheap, based on speculation and potential. The game makes money? Good, now you pay Lucasfilm their share. Think of the license as a loan. At this point, Lucas isn’t going to make any money holding on to the license anyway, so what is there to lose. If the biggest RPG company out there refuses to do business with you anymore, it’s time to reevaluate yourself and what you are holding there in your pocket. The other option is Paizo, and release it under the d20 Open Game system. Been there, done that. Too soon I think.
Either way, it’s a shame in two ways. A shame that WEG is being held by a guy who seems to lack the ability to manage it, and a shame that such a great gaming license will sit unused due to the amount of money the holders think it’s worth.
For what it’s worth, and if you are still reading, do yourself the favor and pick up “Star Wars: The Roleplaying Game Revised and Expanded” on Ebay, along with “Galaxy Guide 6: Tramp Freighters”. There is also a website called The Rancor Pit with a great community keeping the game alive. New material is still being produced by these fans of the system, and some of it is actually quite good.
Buy the books and play in the Star Wars d6 universe. It was is a great system.
Daniel M. Perez
February 9, 2010
Star Wars D6 FTW!
Brady
February 9, 2010
I’ve devoted the past few months to purging my game shelf. It’s forced me go decide which of the scores of RPGs I’ve accumulated over the years really matter to me. In the end, it’s turned out to be Star Wars D6, D&D B/X, and Call of Cthulhu. Everything that I love about gaming is encapsulated by those three.
Lee
February 9, 2010
Wizards of the Coast announced not long ago that they were letting the Star Wars license expire. Thought you might be interested to hear that. More details available at RPG.net or http://www.wegfansite.com.
katallos
February 9, 2010
I doubt that Star Wars minis could be successfully repackaged/branded as a “toy” unless prices were seriously reduced. Minis are really overpriced and if there were a high quality alternative IE these hypothetical “toys” then there might be some cannibalization of the D&D minis brand.
newbiedm
February 9, 2010
I think that the mainstream toy consumer has no idea what a D&D mini is, or for that matter a SW mini. If Hasbro packages them as a toy “mini star wars action figures” and throws them up on pegs at Toys R US and Target, they would be successful without cannibalizing D&D.
Thunderforge
February 9, 2010
Star Wars D6 is still one of my favorite systems. There are still tons of people who play it at GenCon and Origins 10 years after it stopped being published. I’m even thinking about running a campaign for it in a few months.
“and a shame that such a great gaming license will sit unused due to the amount of money the holders think it’s worth.”
Turns out they’re sitting on Torg too, which companies like Pinnacle Entertainment (makers of Savage Worlds), have tried to buy, but were turned down.
Dean
February 9, 2010
My other favorite RPG was Torg, although it started good and WEG kinda messed it up by the end. Come to think of it, Torg was a lot like Dark Sun…an awesome setup but as new products came out, it got kinda screwed up.
I’m very temped to try running Torg using Savage Worlds.
JesterOC
February 9, 2010
Care to explain why the D6 system was so good? I have never read them.
I really liked the Saga rule system (although I only played WoTC’s first Star wars game) I felt that the captured the essence of Star Wars quite well (They had a system where you could do some rather epic feats when you really needed it).
newbiedm
February 9, 2010
It was a very cinematic system, fast, and deadly. It wasn’t a class based system, it was all skills, so it was very easy to create a character that matched your vision for him. You wanted a smuggler who was great at riding animals like Tauntauns, and played Smashball? Easy to do. The game used dice pools, which after a while had you rolling buckets of dice, but you could create house rules that limited you to a set number and add averages to avoid the problem if you wanted. The flavor of the game, like I stated in the article, is basically what helped launch the SW expanded universe, and it captured SW perfectly. Minis were not necessary, combat was abstract, so good narration was a necessary part of the system. I played it for years and loved it. I recommend you look for the pdf’s out there and give it a look. Yeah, I’m condoning piracy of a dead product. Sue me. 🙂
Beaumont Sebos
February 9, 2010
I have been the GM of a 12-year ongoing WEG D6 RPG. While I love 4E D&D, there’s something about grabbing a handful of D6 that just can’t be beat.
Long live Salimon Teff, Nova Starkiller, Mac and Beaumont Sebos!
Curtis Gibeaut
February 10, 2010
Wow I just dusted that book off today as I finally started picking up D&D 4E books to start a campaign. I never did get to play the D6 Star Wars Game. Own the book but never even really broke the binding on it. I’ll have to spend some time with it now that WEG is no more
Lee
February 10, 2010
You might want to check out the WEGFanSite (www.wegfansite.com) again. A lot has happened today. There might be life in the old girl yet…
Daedalus
February 10, 2010
I love the poster makes a comment about Eric’s management ability. It seems that gamers think they are all the best businessmen and know more then people actually running the game companies.
Sadly, the poster shows how little he knows. Eric has gone back to school to get into something that actually makes money and will probably do WEG on the side (which is how most game companies run these days).
RPGS dont make money. The fact that he is smart enough to see that and to move on to something that will make money, shows he has a lot of business sense. Good businessmen drop businesses that are a lost cause.
newbiedm
February 10, 2010
If you are referring to this line: “A shame that WEG is being held by a guy who seems to lack the ability to manage it…”; that can certainly mean ability in other terms besides mental capacity. If you choose to read more into it, that’s a shame.
I lack the ability to fly to Paris on a weekly basis. Why? Because I have other responsibilities that keep me grounded in Miami. I lack the ability to run a gaming company. Why? Because I have a job that pays the bill and can’t afford to branch out into other areas.
I can appreciate you being Mr. Gibson’s gaming group buddy and wanting to defend the guy, but my post isn’t taking a shot at the guy, I can assure you. I’m sure he’s an okay guy that lacks the ability right now to run the company. That’s not an unfair statement to make.
newbiedm
February 10, 2010
You know what?
I didn’t even get into the dirty laundry that revolved around weg lately. I kept it out of it. I thought the article was fair enough.
Nothing about lack of payments, refunds, or any of that stuff.
Meh…
Caliber
February 10, 2010
WEG Star Wars D6 holds most all of my fondest gaming moments. I’m not so sure I’d like to see it revisited as I want my fondness of the game to remain untainted. 🙂
Regardless, no system will ever relace it FOR ME in sheer simplicity.
-Cal
Hans
February 11, 2010
Well, you know I still have D6 Star Wars stuff. While the Saga edition production values are good, I still prefer the d6 system for Star Wars. I guess part of it is that I just don’t like classes in my Sci-Fi gaming. Plus, every Star Wars game based or developed out of D20 just feel too “D&D” for me.
Stephen Marinaccio
June 22, 2010
I playtested for WEG, ran adventures at conventions and did a lot of conversion from the 1st Edition to the 2nd Edition of the “Star Wars” RPG. I have every book WEG ever did and ran a campaign with friends from junior year of high school to senior year of college – 87 adventures total. It is an awesome game. I love it – and still have all my books sealed in a massive chest.
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