This is something I did the other day in a game I ran and found it pretty interesting. I’m not sure if it’s something I’ll continue doing, mostly because it adds to the already short prep time I have available to my gaming, but I throw it out there as an idea for others to use in their games.
It is a way to run multiple sound effects and music in the background of your gaming session, all at the same time. I found it made the combat encounters a little more cinematic, even though the fight ran a little too long and the guys got sick of the constant loop…
Download a piece of open source software called Mixere. It is available at mixere.sourceforge.net
Then load up different audio tracks, like background music, I like the Conan soundtrack, for example. Then you can load the sounds of swords clashing, monsters growling, and wind howling…
The program plays them all at the same time, you can adjust the volume of each, and set loop points as well. You can also create scenarios in advance and save them, to call them up later… I have one made already for the last fight in KOTS, for example.
You’re on your own to find the sound effects, but the usenet newsgroup alt.binaries.sounds.mp3sound-effects is a great place to start…🙂
The program is very easy to figure out, give it a shot and let me know how it works out for you.
Oh, and I found out tonight I’m listed on the RPG Bloggers Network. Thanks for letting me in, and a hello and good gaming to all readers sent from there!