Browsing All posts tagged under »5e«

Expanding Iomandra: Knights of Ardyn NPCs

April 15, 2025 by

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In my last post, I expanded upon the Knights of Ardyn, as they’ll be a major player in my Iomandra campaign. In this post, I want to present a few NPCs who’ll be the main Knights the PCs interact with. They’ve already met two of them, not knowing or even suspecting them to be anything […]

Expanding Iomandra: The Knights of Ardyn

April 12, 2025 by

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One of the great things about Iomandra is that much of the canvas it gives us a DMs for world building is left with just enough blank spaces where it doesn’t feel like the world is fully fleshed out for you. The fan-made campaign document based off of Chris Perkin’s Dungeon Master Experience column in […]

New Year, New Campaign

January 12, 2022 by

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I just launched a new campaign and I’m super excited about it. This past summer I ended a year-long campaign, and unfortunately it did not make it to the end. I wish it had, I loved the story we were telling, but we ran out of steam and ended it with the PCs at level […]

My issue with social conflicts in 5e D&D

June 3, 2021 by

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I was musing on twitter about social conflicts in 5e, and how I think there’s a big disconnect with how they intersect with NPCs and Monsters, and thought I’d bring it to the blog to expand on it. I love twitter, but it’s not great for lengthy musins like this one… In 5e, social encounters […]

Tracking time in the dungeon

May 24, 2021 by

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One of the things that still gives me a little bit of difficulty when I’m DMing is tracking time in the game’s fiction when the characters are in exploration mode. Combat is simple, the 6 second rounds are codified, and we know that 10 rounds is a minute in the game world, 5 rounds is […]

5e Spell templates for VTT

October 15, 2020 by

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Due to the COVID pandemic, all my gaming has moved online, and while that in it of itself is not a bad thing, it has generally changed my prep and the way I run games, even if it has allowed for greater consistency in our scheduling.  One of the things I find the most challenging […]

Thoughts on running the beginning of Descent into Avernus

October 11, 2019 by

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I’m a few sessions into Wizards of the Coast’s latest D&D hardcover, Baldur’s Gate: Descent into Avernus for my home group, and I thought I’d put out some thoughts about my experiences running the beginning of the adventure. For those of you into this sort of thing, here’s my party’s makeup: Human Fighter Kobold Ranger […]

A look at the roll20 version of Baldur’s Gate: Descent into Avernus

September 21, 2019 by

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The folks at roll20 were kind enough to provide a review copy of Descent into Avernus, so I streamed my look at it. If you’d like to support the work I do on my blog, podcasting, or twitter, perhaps you’d consider supporting me on Patreon. I’m only asking for $1, and I’m doing it for […]

Launched a new campaign last night and other gaming updates

March 9, 2018 by

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It feels like forever since I’ve updated my blog, and I’ve had so much to talk about here but haven’t had the time. So last night I launched a new campaign on Roll20.net, and I’m pretty excited about it. It’s a Star Wars game set in the new films’ era, right after Last Jedi, and […]

NewbieDM Minicast relaunch Episode #1 released

December 19, 2017 by

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As promised, I’ve relaunched the minicast, now as part of the Don’t Split the Podcast network. The first episode is now live, and together with James Introcaso and Ruddy Basso, we tackle player engagement at the table. Go subscribe, give it a listen, and please vote and leave a comment! Find it on  Itunes Google […]