Browsing All posts tagged under »dm«

Staring at the D&D Bookshelf – A Guide for New Players

May 18, 2011 by

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I’m writing this post out of frustration.  Bear with me, as it’s meant for people new to D&D. Okay… If you are completely new to D&D, and don’t know where to even start, then this post is for you! The genesis for this post stems from a recent visit to my local big box book […]

The DM Binder Project

May 3, 2011 by

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I had an idea while recording the latest “Dungeon Master Guys Podcast” that I thought would be cool for the blog.  Some time ago, I posted an article called “The DM’s Binder, Folder or Notebook” that proved to be pretty popular.  In it I wrote about different things that DM’s should keep in their notebook, […]

Our own Helm’s Deep part II

April 21, 2011 by

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Last night saw the end of the PC’s role as the Heroes of Redhold, an Avvarian settlement in the Frostback Mountains of Ferelden, and it ended on a kick ass note that truly showed how much stunts can turn the tide of battle in the Dragon Age RPG.  FIrst, a quick recap, and be warned, […]

7 Weeks in my Realms

April 7, 2011 by

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My name is Mike Lemmer, and the last campaign I GMed stalled a year ago. Eager to shake the rust off before starting a new one, I posted a call to arms on the RPTools forums for an adventure set in 4th edition D&D’s Living Forgotten Realms. I vowed to create & run 6 homemade […]

Our own Helm’s Deep

April 1, 2011 by

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I ran a real neat encounter in my Dragon Age game, and I thought I’d share it here, along with some ideas you could steal from it for your game, whether its D&D, DA, or something else.  The encounter isn’t mine, it’s part of a published adventure found in the excellent “Blood in Ferelden” supplement […]

Moral Conundrums & Tough Choices in Your Game

March 17, 2011 by

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One of the things I’ve learned since I began DMing Dragon Age is just how good placing moral conundrums in front of your players is.  The Dragon Age adventure philosophy, by design, encourages this approach to story-telling, and I’ve found that it really makes players become more involved in the story you are all trying […]

GM worksheets for Dragon Age

March 10, 2011 by

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I originally posted this article and the accompanying sheets over at the Dragon Age Oracle blog, but wanted to bring them over here as well.  I hope someone gets some use out of them, and enjoys their old school look and flavor.   I recently got my hands on the Advanced Dungeons & Dragons Dungeon […]

It’s all in the presentation

February 18, 2011 by

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“We haven’t seen a Dungeon yet, all we’re doing is talking to people, bringing down corrupt political figures, and killing monsters out in the wilderness.  This is really different.” My 4e campaign consisted of my homebrew storyline, which was the backdrop for the published adventures I hacked a bit to fit my storyline. By the […]

Transitioning from 4e to Dragon Age

February 12, 2011 by

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My experience as a DM has been a unique one compared to a lot of other DM’s out there.  I suspect many people DM’ing D&D started out early on, with the boxed sets, then AD&D, and followed the logical footsteps of the game up until the point where we are today with D&D 4e.  My […]

Running Dragon Age

December 23, 2010 by

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My group and I  jumped back into the fantasy genre this week, and did with a new game, no less; Green Ronin’s tabletop version of Bioware’s video game, Dragon Age. Now I can’t write this post without doing a little bit of explaining as to why we didn’t pick up and jump back into our […]

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