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	<title>Comments on: Improved Initiative:  D&amp;D 4e Combat Manager v.1.6.0</title>
	<atom:link href="http://newbiedm.com/2009/12/08/improved-initiative-dd-4e-combat-manager-v-1-6-0/feed/" rel="self" type="application/rss+xml" />
	<link>http://newbiedm.com/2009/12/08/improved-initiative-dd-4e-combat-manager-v-1-6-0/</link>
	<description>An Ennie Nominated D&#38;D Blog &#38; Podcast.  Home of tutorials, advice, and downloads for new DM&#039;s</description>
	<lastBuildDate>Thu, 17 May 2012 21:24:11 +0000</lastBuildDate>
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		<title>By: stargazer_dragon</title>
		<link>http://newbiedm.com/2009/12/08/improved-initiative-dd-4e-combat-manager-v-1-6-0/#comment-7720</link>
		<dc:creator><![CDATA[stargazer_dragon]]></dc:creator>
		<pubDate>Fri, 07 Jan 2011 10:02:12 +0000</pubDate>
		<guid isPermaLink="false">http://newbiedm.com/?p=1436#comment-7720</guid>
		<description><![CDATA[So the D&amp;D 4e Combat manager is a cool program though curently it seams to have issues inporting monsters.  VCC is also anouther very nice program I sugest checking out is very similar but imports monsters from the compendium instead of the monster builder. not as usefull for custome monsters since I not sure how to add stats and junk for customs but is worth checking out]]></description>
		<content:encoded><![CDATA[<p>So the D&amp;D 4e Combat manager is a cool program though curently it seams to have issues inporting monsters.  VCC is also anouther very nice program I sugest checking out is very similar but imports monsters from the compendium instead of the monster builder. not as usefull for custome monsters since I not sure how to add stats and junk for customs but is worth checking out</p>
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	<item>
		<title>By: 300. And no, not muscled men with hard abs. &#124; GdrNews.it</title>
		<link>http://newbiedm.com/2009/12/08/improved-initiative-dd-4e-combat-manager-v-1-6-0/#comment-6521</link>
		<dc:creator><![CDATA[300. And no, not muscled men with hard abs. &#124; GdrNews.it]]></dc:creator>
		<pubDate>Tue, 16 Nov 2010 17:31:00 +0000</pubDate>
		<guid isPermaLink="false">http://newbiedm.com/?p=1436#comment-6521</guid>
		<description><![CDATA[[...] Improved Initiative D&amp;D Combat Manager &#8211; [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Improved Initiative D&amp;D Combat Manager &#8211; [...]</p>
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	<item>
		<title>By: Echoes of Heroes &#8211; A Campanha Continua &#171; Paper Dragon</title>
		<link>http://newbiedm.com/2009/12/08/improved-initiative-dd-4e-combat-manager-v-1-6-0/#comment-3082</link>
		<dc:creator><![CDATA[Echoes of Heroes &#8211; A Campanha Continua &#171; Paper Dragon]]></dc:creator>
		<pubDate>Tue, 23 Feb 2010 00:05:09 +0000</pubDate>
		<guid isPermaLink="false">http://newbiedm.com/?p=1436#comment-3082</guid>
		<description><![CDATA[[...] mas das que experimentei o melhor foi o Combat Manager. Gente mais inteligente que eu já fez reviews sobre a ferramenta e eu experimentei durante várias sessões e sim, ajuda imenso. Permite preparar [...]]]></description>
		<content:encoded><![CDATA[<p>[...] mas das que experimentei o melhor foi o Combat Manager. Gente mais inteligente que eu já fez reviews sobre a ferramenta e eu experimentei durante várias sessões e sim, ajuda imenso. Permite preparar [...]</p>
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	</item>
	<item>
		<title>By: d20plusmodifier</title>
		<link>http://newbiedm.com/2009/12/08/improved-initiative-dd-4e-combat-manager-v-1-6-0/#comment-2068</link>
		<dc:creator><![CDATA[d20plusmodifier]]></dc:creator>
		<pubDate>Sat, 12 Dec 2009 20:14:22 +0000</pubDate>
		<guid isPermaLink="false">http://newbiedm.com/?p=1436#comment-2068</guid>
		<description><![CDATA[Hmm... I must try this...]]></description>
		<content:encoded><![CDATA[<p>Hmm&#8230; I must try this&#8230;</p>
]]></content:encoded>
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	<item>
		<title>By: Claus</title>
		<link>http://newbiedm.com/2009/12/08/improved-initiative-dd-4e-combat-manager-v-1-6-0/#comment-2061</link>
		<dc:creator><![CDATA[Claus]]></dc:creator>
		<pubDate>Fri, 11 Dec 2009 01:58:37 +0000</pubDate>
		<guid isPermaLink="false">http://newbiedm.com/?p=1436#comment-2061</guid>
		<description><![CDATA[Really Cool, newbieDM! You mentioned you reviewed other initiative trackers... maybe you could make a subpage with links to software you review in your blog? I see you already have links for &quot;warstories&quot; and &quot;tutorials&quot; in the top of the page.

Also, one question, where do you leave the laptop during play? I tried using it, but if I put it in front of me (GM at the head of the big table), it gets in the way of me rolling the dice. If I put it to the side (in my companion table), turning around to use the laptop breaks the concentration. That has prevented me from using the laptop in combat (as opposed to ambient music and images to show the players).]]></description>
		<content:encoded><![CDATA[<p>Really Cool, newbieDM! You mentioned you reviewed other initiative trackers&#8230; maybe you could make a subpage with links to software you review in your blog? I see you already have links for &#8220;warstories&#8221; and &#8220;tutorials&#8221; in the top of the page.</p>
<p>Also, one question, where do you leave the laptop during play? I tried using it, but if I put it in front of me (GM at the head of the big table), it gets in the way of me rolling the dice. If I put it to the side (in my companion table), turning around to use the laptop breaks the concentration. That has prevented me from using the laptop in combat (as opposed to ambient music and images to show the players).</p>
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		<title>By: Jim Groves</title>
		<link>http://newbiedm.com/2009/12/08/improved-initiative-dd-4e-combat-manager-v-1-6-0/#comment-2054</link>
		<dc:creator><![CDATA[Jim Groves]]></dc:creator>
		<pubDate>Wed, 09 Dec 2009 17:58:00 +0000</pubDate>
		<guid isPermaLink="false">http://newbiedm.com/?p=1436#comment-2054</guid>
		<description><![CDATA[First time visitor! I found your blog while trying to google Masterplan.

If you&#039;ve tried Masterplan, once you post your Improved Initiative Review Part 2, I&#039;d love to hear you compare and contrast them.]]></description>
		<content:encoded><![CDATA[<p>First time visitor! I found your blog while trying to google Masterplan.</p>
<p>If you&#8217;ve tried Masterplan, once you post your Improved Initiative Review Part 2, I&#8217;d love to hear you compare and contrast them.</p>
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	<item>
		<title>By: Krieger</title>
		<link>http://newbiedm.com/2009/12/08/improved-initiative-dd-4e-combat-manager-v-1-6-0/#comment-2052</link>
		<dc:creator><![CDATA[Krieger]]></dc:creator>
		<pubDate>Wed, 09 Dec 2009 16:08:26 +0000</pubDate>
		<guid isPermaLink="false">http://newbiedm.com/?p=1436#comment-2052</guid>
		<description><![CDATA[I&#039;ve been using this for quite some time now for my game.  I was using another tracker, but development stopped on it before it had alot of the bugs worked out.  I&#039;ve found it to be very useful for tracking combats.  You can even create &quot;monsters&quot; to represent traps, or enviromental conditions that can act on turns.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;ve been using this for quite some time now for my game.  I was using another tracker, but development stopped on it before it had alot of the bugs worked out.  I&#8217;ve found it to be very useful for tracking combats.  You can even create &#8220;monsters&#8221; to represent traps, or enviromental conditions that can act on turns.</p>
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	<item>
		<title>By: DiceGolem</title>
		<link>http://newbiedm.com/2009/12/08/improved-initiative-dd-4e-combat-manager-v-1-6-0/#comment-2051</link>
		<dc:creator><![CDATA[DiceGolem]]></dc:creator>
		<pubDate>Wed, 09 Dec 2009 16:02:18 +0000</pubDate>
		<guid isPermaLink="false">http://newbiedm.com/?p=1436#comment-2051</guid>
		<description><![CDATA[I&#039;m really going to have to give this a shot. It looks like it would be a really great tool for handling larger scale battles, perhaps with lots of minions? And who uses pencil and paper when you&#039;ve got a dry-erase marker handy?]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m really going to have to give this a shot. It looks like it would be a really great tool for handling larger scale battles, perhaps with lots of minions? And who uses pencil and paper when you&#8217;ve got a dry-erase marker handy?</p>
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	<item>
		<title>By: Tyson J. Hayes</title>
		<link>http://newbiedm.com/2009/12/08/improved-initiative-dd-4e-combat-manager-v-1-6-0/#comment-2048</link>
		<dc:creator><![CDATA[Tyson J. Hayes]]></dc:creator>
		<pubDate>Tue, 08 Dec 2009 20:00:41 +0000</pubDate>
		<guid isPermaLink="false">http://newbiedm.com/?p=1436#comment-2048</guid>
		<description><![CDATA[I would appreciate some links back to your other review of your other character generators.  Could you possibly oblige?]]></description>
		<content:encoded><![CDATA[<p>I would appreciate some links back to your other review of your other character generators.  Could you possibly oblige?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: newbiedm</title>
		<link>http://newbiedm.com/2009/12/08/improved-initiative-dd-4e-combat-manager-v-1-6-0/#comment-2047</link>
		<dc:creator><![CDATA[newbiedm]]></dc:creator>
		<pubDate>Tue, 08 Dec 2009 19:49:18 +0000</pubDate>
		<guid isPermaLink="false">http://newbiedm.com/?p=1436#comment-2047</guid>
		<description><![CDATA[With condition tracking adding to the mix of D&amp;D, I&#039;d say pencil and paper  have taken a hit as far as their speed.  It may be, but I&#039;d much rather find  a tool that can handle it.  I may do hit points by hand, conditions with  this tool, who knows? 

]]></description>
		<content:encoded><![CDATA[<p>With condition tracking adding to the mix of D&amp;D, I&#8217;d say pencil and paper  have taken a hit as far as their speed.  It may be, but I&#8217;d much rather find  a tool that can handle it.  I may do hit points by hand, conditions with  this tool, who knows? </p>
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