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	<title>Comments on: Bribe your players with bonus tokens.</title>
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	<link>http://newbiedm.com/2009/05/16/bribe-your-players-with-bonus-tokens/</link>
	<description>An Ennie Nominated D&#38;D Blog &#38; Podcast.  Home of tutorials, advice, and downloads for new DM&#039;s</description>
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		<title>By: Eden</title>
		<link>http://newbiedm.com/2009/05/16/bribe-your-players-with-bonus-tokens/#comment-8621</link>
		<dc:creator><![CDATA[Eden]]></dc:creator>
		<pubDate>Sun, 01 May 2011 01:02:26 +0000</pubDate>
		<guid isPermaLink="false">http://newbiedm.com/?p=733#comment-8621</guid>
		<description><![CDATA[I seem to have messed up the link the first time. Here&#039;s another attempt at posting a link to my &lt;a href=&quot;http://s1116.photobucket.com/albums/k572/spacecow10/DnD/?action=view&amp;current=woahtokens.jpg&quot; rel=&quot;nofollow&quot;&gt;Woah Tokens&lt;/a&gt;.]]></description>
		<content:encoded><![CDATA[<p>I seem to have messed up the link the first time. Here&#8217;s another attempt at posting a link to my <a href="http://s1116.photobucket.com/albums/k572/spacecow10/DnD/?action=view&amp;current=woahtokens.jpg" rel="nofollow">Woah Tokens</a>.</p>
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	<item>
		<title>By: Eden</title>
		<link>http://newbiedm.com/2009/05/16/bribe-your-players-with-bonus-tokens/#comment-8620</link>
		<dc:creator><![CDATA[Eden]]></dc:creator>
		<pubDate>Sun, 01 May 2011 01:01:15 +0000</pubDate>
		<guid isPermaLink="false">http://newbiedm.com/?p=733#comment-8620</guid>
		<description><![CDATA[I made some tokens for my group today and plan to use them to reward good role playing, creative thinking, and other non-mechanics type heroics. The more crazy and fun the action or idea, the greater chance that I&#039;ll hand a token out. Since I want the tokens to encourage further creative thinking and action, they don&#039;t give a specific mechanical bonus. Instead the player can trade the token in the next time they want to do something that is in the grey areas of the rules or is just plain cool. Essentially I&#039;ll treat a token as a free pass to tweak the rules a bit or even ignore them outright if that gives the most exciting outcome. I&#039;m a &quot;just say yes&quot; style DM when it comes to this stuff anyway, but with a token the player should be able to do really outrageous stuff that would normally require difficult rolls or exceed my ability to bend the rules and still come across as fair.

I&#039;ve created an image file with the tokens I&#039;m using in case anyone else would like to use them. &lt;a href=&quot;http://s1116.photobucket.com/albums/k572/spacecow10/DnD/?action=view&amp;current=woahtokens.jpg&quot; rel=&quot;nofollow&quot;&gt;&lt;/a&gt;]]></description>
		<content:encoded><![CDATA[<p>I made some tokens for my group today and plan to use them to reward good role playing, creative thinking, and other non-mechanics type heroics. The more crazy and fun the action or idea, the greater chance that I&#8217;ll hand a token out. Since I want the tokens to encourage further creative thinking and action, they don&#8217;t give a specific mechanical bonus. Instead the player can trade the token in the next time they want to do something that is in the grey areas of the rules or is just plain cool. Essentially I&#8217;ll treat a token as a free pass to tweak the rules a bit or even ignore them outright if that gives the most exciting outcome. I&#8217;m a &#8220;just say yes&#8221; style DM when it comes to this stuff anyway, but with a token the player should be able to do really outrageous stuff that would normally require difficult rolls or exceed my ability to bend the rules and still come across as fair.</p>
<p>I&#8217;ve created an image file with the tokens I&#8217;m using in case anyone else would like to use them. <a href="http://s1116.photobucket.com/albums/k572/spacecow10/DnD/?action=view&amp;current=woahtokens.jpg" rel="nofollow"></a></p>
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	<item>
		<title>By: Bonus points &#8211; reward your players for awesomeness &#171; Online Dungeon Master</title>
		<link>http://newbiedm.com/2009/05/16/bribe-your-players-with-bonus-tokens/#comment-7817</link>
		<dc:creator><![CDATA[Bonus points &#8211; reward your players for awesomeness &#171; Online Dungeon Master]]></dc:creator>
		<pubDate>Sat, 15 Jan 2011 18:22:31 +0000</pubDate>
		<guid isPermaLink="false">http://newbiedm.com/?p=733#comment-7817</guid>
		<description><![CDATA[[...] my in-person games, I created tokens following NewbieDM&#8217;s method (even using his bonus point images) of gluing printed one-inch circles of photo paper onto metal [...]]]></description>
		<content:encoded><![CDATA[<p>[...] my in-person games, I created tokens following NewbieDM&#8217;s method (even using his bonus point images) of gluing printed one-inch circles of photo paper onto metal [...]</p>
]]></content:encoded>
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	<item>
		<title>By: More Tokens &#171; Xero-Sided Dice</title>
		<link>http://newbiedm.com/2009/05/16/bribe-your-players-with-bonus-tokens/#comment-751</link>
		<dc:creator><![CDATA[More Tokens &#171; Xero-Sided Dice]]></dc:creator>
		<pubDate>Tue, 26 May 2009 00:25:33 +0000</pubDate>
		<guid isPermaLink="false">http://newbiedm.com/?p=733#comment-751</guid>
		<description><![CDATA[[...]  The always crafty NewbieDM has added to his prior token ideas by creating +1 bonus tokens as a reward for fast/creative player [...]]]></description>
		<content:encoded><![CDATA[<p>[...]  The always crafty NewbieDM has added to his prior token ideas by creating +1 bonus tokens as a reward for fast/creative player [...]</p>
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	<item>
		<title>By: Tsu</title>
		<link>http://newbiedm.com/2009/05/16/bribe-your-players-with-bonus-tokens/#comment-749</link>
		<dc:creator><![CDATA[Tsu]]></dc:creator>
		<pubDate>Mon, 25 May 2009 22:43:50 +0000</pubDate>
		<guid isPermaLink="false">http://newbiedm.com/?p=733#comment-749</guid>
		<description><![CDATA[great idea! I will implement this in my game]]></description>
		<content:encoded><![CDATA[<p>great idea! I will implement this in my game</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Compiling useful stuff (My 100th post) &#38; a contest. &#171; www. Newbie DM .com</title>
		<link>http://newbiedm.com/2009/05/16/bribe-your-players-with-bonus-tokens/#comment-712</link>
		<dc:creator><![CDATA[Compiling useful stuff (My 100th post) &#38; a contest. &#171; www. Newbie DM .com]]></dc:creator>
		<pubDate>Fri, 22 May 2009 14:15:33 +0000</pubDate>
		<guid isPermaLink="false">http://newbiedm.com/?p=733#comment-712</guid>
		<description><![CDATA[[...] Bribe your players with bonus +1 or +2 tokens. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Bribe your players with bonus +1 or +2 tokens. [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Jason</title>
		<link>http://newbiedm.com/2009/05/16/bribe-your-players-with-bonus-tokens/#comment-700</link>
		<dc:creator><![CDATA[Jason]]></dc:creator>
		<pubDate>Thu, 21 May 2009 07:06:36 +0000</pubDate>
		<guid isPermaLink="false">http://newbiedm.com/?p=733#comment-700</guid>
		<description><![CDATA[I tried this in my game tonight but hadn&#039;t read the comments first.  When a situation came up where my players wanted to help each-other out, I went ahead and allowed it.  As it turned out, they sort of passed them around.  No one player ended up with preferential treatment and once they figured out what I was awarding them for (clever roleplaying, fast actions in combat, and especially cool, cinematic moments) they all managed to get a few throughout the four-hour session.  The way I saw it, it promoted some selfless thinking in players who tend to be... well... narcissistic.  I actually found that to be one of the best developments of the night!]]></description>
		<content:encoded><![CDATA[<p>I tried this in my game tonight but hadn&#8217;t read the comments first.  When a situation came up where my players wanted to help each-other out, I went ahead and allowed it.  As it turned out, they sort of passed them around.  No one player ended up with preferential treatment and once they figured out what I was awarding them for (clever roleplaying, fast actions in combat, and especially cool, cinematic moments) they all managed to get a few throughout the four-hour session.  The way I saw it, it promoted some selfless thinking in players who tend to be&#8230; well&#8230; narcissistic.  I actually found that to be one of the best developments of the night!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Links finais &#124; Rolando 20 - D&#38;D 4ª edição</title>
		<link>http://newbiedm.com/2009/05/16/bribe-your-players-with-bonus-tokens/#comment-688</link>
		<dc:creator><![CDATA[Links finais &#124; Rolando 20 - D&#38;D 4ª edição]]></dc:creator>
		<pubDate>Wed, 20 May 2009 12:28:41 +0000</pubDate>
		<guid isPermaLink="false">http://newbiedm.com/?p=733#comment-688</guid>
		<description><![CDATA[[...] Newbie DM ensinou a comprar seu jogadores com tokens; e quando você comprar o DMG em português, pode usar esse pack para mestrar O Salão [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Newbie DM ensinou a comprar seu jogadores com tokens; e quando você comprar o DMG em português, pode usar esse pack para mestrar O Salão [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: newbiedm</title>
		<link>http://newbiedm.com/2009/05/16/bribe-your-players-with-bonus-tokens/#comment-664</link>
		<dc:creator><![CDATA[newbiedm]]></dc:creator>
		<pubDate>Mon, 18 May 2009 19:24:45 +0000</pubDate>
		<guid isPermaLink="false">http://newbiedm.com/?p=733#comment-664</guid>
		<description><![CDATA[No.  Because the tokens are meant to reward individual play, usable only in individual situations.  You can&#039;t give them away t a player who hasn&#039;t earned them.

So no, the defender in your case is screwed.]]></description>
		<content:encoded><![CDATA[<p>No.  Because the tokens are meant to reward individual play, usable only in individual situations.  You can&#8217;t give them away t a player who hasn&#8217;t earned them.</p>
<p>So no, the defender in your case is screwed.</p>
]]></content:encoded>
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	<item>
		<title>By: Ameron</title>
		<link>http://newbiedm.com/2009/05/16/bribe-your-players-with-bonus-tokens/#comment-663</link>
		<dc:creator><![CDATA[Ameron]]></dc:creator>
		<pubDate>Mon, 18 May 2009 19:11:22 +0000</pubDate>
		<guid isPermaLink="false">http://newbiedm.com/?p=733#comment-663</guid>
		<description><![CDATA[Do you let your players share their tokens with other players? To use your example of the saving throw, if I have a +1 token and the defender is bleeding on the floor next to me making death saves and rolls a 19, can I give him my +1 token to use thereby giving him a 20? It would be my choice, but if I&#039;m willing to make the sacrifice would you allow it?]]></description>
		<content:encoded><![CDATA[<p>Do you let your players share their tokens with other players? To use your example of the saving throw, if I have a +1 token and the defender is bleeding on the floor next to me making death saves and rolls a 19, can I give him my +1 token to use thereby giving him a 20? It would be my choice, but if I&#8217;m willing to make the sacrifice would you allow it?</p>
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